Hacía tiempo que ya no publicaba nada nuevo en mi blog: terminó el año escolar, empecé un campamento de verano de inmersión lingüística en español como lengua extranjera, me mudé a la que será mi nueva escuela para el siguiente curso académico 2017/2018: Roosevelt ES de HISD, vuelta a España para continuar y finalizar el máster... muchas cosas han ido sucediendo desde mi última publicación, pero aquí estoy de nuevo.
Actualmente sigo con el máster, pero ya centrado en el TFM que trata sobre la Realidad Aumentada en Educación Infantil y las Lenguas Extranjeras, y me he encontrado con esta publicación, excepcional:
VALDESPARTERA ES CULTURA: USO Y POSIBILIDADES DE LA REALIDAD AUMENTADA EN ED...: Entrevista concedida a Didactalia.net sobre el uso de la R.A. en Educación 0. PRESENTACION SOBRE EL USO Y POSIBILIDADES DE LA R.A...
He querido compartirla con tod@s vosotr@s, porque es muy interesante, además de exponer sus experiencias y resultados comparten los programas y aplicaciones que usan, sus videos con sus alumn@s... Desde aquí mi más sincera enhorabuena y felicitaciones por innovar en la educación y ofrecer métodos adaptados a las necesidades educativas y tecnológicas de nuestros estudiantes. Por propia experiencia, sé que no es fácil, que implica muchas horas de trabajo, planificación, coordinación, y un gran largo etcétera de labores que no aparecen de manera pública, aparte de tener que convencer a la sociedad de la utilidad, eficacia y eficiencia en la educación de esta tecnología, y aún los admiro más por compartirlas.
En este enlace de recursostic también encontramos otros ejemplos del uso de la Realidad Aumentada en centros escolares con unos increíbles resultados, del que destaco la explicación tan precisa de los códigos QR y todo el proceso de creación, codificación y decodificación y las aplicaciones relacionadas con todos estos procesos.
A esta publicación me gustaría añadir el siguiente enlace http://www.scoop.it/t/rosa-lavin-realidad-aumentada, que también ofrece una gran cantidad de artículos y videos sobre esta tecnología y sus aplicaciones a la educación, que complementa un poco más lo que se expone en el blog de "Valdespartera es cultura".
Posiblemente esta webmix también os pueda ofrecer algunas aplicaciones y recursos de la RA:
Pues seguimos revisando, creando y redactando para el TFM, y en cuanto lo tenga terminado, y me hayan hecho la evaluación lo comparto con tod@s vosotr@s - posiblemente le sirva a alguien -.
Showing posts with label augmented reality. Show all posts
Showing posts with label augmented reality. Show all posts
Monday, July 10, 2017
Wednesday, March 29, 2017
Finding Donors...
PreK Augmented Reality
My students need to live new ways of learning with innovation and technology. My students need a Learning alivetm Plus Suite (PC/MAC).
Today I've started a new fundraising with Donorschoose.org: Please, donors, you can double your donations up to $50 by adding the promo code LIFTOFF at checkout for the next 7 days. (up to April 5th, 2017 we can reach the project with the half of the total price)
My Students
Technology and digital learning are key elements for 21st Century students. It is also very important for them to learn how to use the technology with responsibility and with a real purpose.
These devices will make a difference in helping my students learn because it will provide them with easier access to learn as home extension activities.
They can practice reading, writing and counting at home with their parents. Parent involvement in their children's early exposure to learning is an integral component of success in future grades. Your generous donation to our project will improve our Pre-K program. This will impact not only our students but their families as well because parents have another opportunity to bond with their children through a shared love of learning and other educative activities. Our students enjoy attending our school and we strive to help them feel empowered at an early age. Educative technology and a shared love of learning open many doors to discovery and success!
My Project
Augmented Reality is a new technology tool that enriches reality with other experiences. In addition, the use of A.R. can help our students develop their motivation for learning since it encourages their exploring skills. Using technology in classroom also helps them develop their 21st Century skills and they learn how to use technology in a responsible way.
This is one of the best tech-tools that a 21st century classroom and students can have.
Augmented Reality is innovation in classroom since it implies movement when learning. This technology pushes them to learn and discover new things in the classroom, so they can feel motivated and families can be happy.
This video will show you one example of what A.R. can do:
This is one article where you can read about Augmented Reality in Education-
7 Creative Ways to Improve Student Engagement: Augrealitypedia
More information about Augmented Reality and Education (wikipedia)
App iWow,[114] a mobile device-based augmented reality enhanced world globe.
In educational settings, AR has been used to complement a standard curriculum. Text, graphics, video and audio were superimposed into a student’s real time environment. Textbooks, flashcards and other educational reading material contained embedded “markers” or triggers that, when scanned by an AR device, produced supplementary information to the student rendered in a multimedia format.[115][116][117]
As AR evolved students could participate interactively. Computer generated simulations of historical events, exploring and learning details of each significant area of the event site could come alive.[118] On higher education, there are some applications that can be used. Construct3D, a Studierstube system, allowed students to learn mechanical engineering concepts, math or geometry.[119] Chemistry AR apps allowed students to visualize and interact with the spatial structure of a molecule using a marker object held in a hand.[120] Anatomy students could visualize different systems of the human body in three dimensions.[121]
Augmented reality technology enhanced remote collaboration, allowing students and instructors in different locales to interact by sharing a common virtual learning environment populated by virtual objects and learning materials.[122]
Primary school children learn easily from interactive experiences. For instance, astronomical constellations and the movements of objects in the solar system were orient in 3D and overlaid in the direction the device was held and expanded with supplemental video information. Paper-based science book illustrations could seem to come alive as video without requiring the child to navigate to web-based materials.
While some educational apps are available for AR in 2016, it is not broadly used. Apps that leverage augmented reality to aid learning, included SkyView for studying astronomy,[123] and AR Circuits for building simple electric circuits.[124]
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